Big Red

Assignment: Design a physical object that allows a user to count up or down. Concept: “Big Red”  “Big Red” is a simple big red button that a user can press to count up or down. I designed this button based on Pavlov’s theory of Classical conditioning, a behavior modification in which an innate response to a potent stimulus becomes expressed […]

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Flight Meal Ordering UI

Home Screen I decided to make the homepage more personal, greeting the user as he or she orders food, simulating a digital flight attendant. I grouped the menu into two major groups, Meal Selection (which will change between breakfast, lunch and dinner depending on the time of day) and Snacks and Beverages. I also added an […]

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Reinventing the Bible

The Bible is often an every day object that we neglect. Almost every Christian household has one but hardly anyone touches it. It is probably because it’s, clunky, old, uninteresting and not at all engaging. It doesn’t appeal to it’s target readers, especially the next generation of readers, the readers of today. So how do […]

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Falling in Love with a Screwdriver

I am in love with a screwdriver. A tool that we often use (especially here at ITP) is the screwdriver and we’ve often take it for granted. It’s a tool that’s always there, nothing special, it just works the way we want it to work: Place the screw on the driver tip and hold both […]

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